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Old Aug 02, 2006, 10:26 PM // 22:26   #1
Furnace Stoker
 
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Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Default Skill Tweak: Fevered Dreams

Fevered Dreams {E) 10 energy, 2 second cast, 10 second recharge

For 10...22 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.

As it is, this spell will NOT take effect if a condition is reapplied before it is finished making it clunky and difficult to use. I propose taking out the "new" so that whenever a condition is inflicted OR renewed, it will take effect.
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Old Aug 02, 2006, 10:35 PM // 22:35   #2
Lion's Arch Merchant
 
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Join Date: Oct 2005
Guild: [JF] Just Friends, [NOT] Nomads of Turmoil
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I'm not exactly sure how this would change the balance but it sounds good on paper.

Hardly anyone uses this skills anyways...even the folks in RA hardly take it.

/signed
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